[Xfire] Chatteox: Hello and welcome to the Cabal Online Live Chat! Please welcome our special guests from Cabal Online and Game-Masters.com who will now introduce themselves and start taking your questions!
[GM]Valefor: Good evening everyone, I'm [GM]Valefor and I'm the Technical Manager for Games-Masters.com the European publishers of Cabal Online
[GM]Kru: Hello my name is Thorsten Schauer also known as Kru in Cabal. I am responsible for Customers Service and Marketing.
[CL]Valandil: Good evening everyone. I am known inGame as (CL)Valandil and AngelicSpirit, been GA for several months and my current position is Community Liaison for Mercury : )
[GM]Valefor: Question: Crimson Potato: If / When is Cabal planned to be released in the USA?
Answer: Unfortunately we do not deal with the US operations, these are maintained by ESTsoft and details can be found on www.cabalonline.net
(GA)InF3RNo: Hello, I'm Cristofer (Christopher), known in CABAL Online as (GA)InF3RNo. I'm leader of a Spanish Guild. As Swift Assasin said, our role is do our best to help all players.
[GM]Valefor: Question: Belzac: With hundreds of domestic and foriegn mmos saturating the market what does Cabal bring to the table?
Answer: Cabal brings a mix of console action including an unique combo system and challenging timed instance dungeons, with the added elements of an MMO community.
GM Arwen: Question: Akatsuki: Will CABAL be increasing the amount of characters so that there will be more choices to choose?
Answer: It is not planned to add more chars to the game. we already have 6 classes male and female
[GM]Valefor: Question: Crusnik_01: Will the upcoming Age of Man only be aimed at the high-level players, or will there be something in it for the low level ones? (In terms of items, new quests maybe?)
Answer: The majority of the content for the upcoming expansion is primarily aimed at the higher levels, however we have seen a number of changes in the levels of existing dungeons as well as some new accessory items.
GM Arwen: Question: Nitrius: Will we see more maps? If yes, is there anything in development now?
Answer: we are just introducing a new map in the Age of Man update and more will come as time goes on
[GM]Valefor: Question: Crusnik_01: Will there ever be possible for you to add features to the game that the majority of us (the EU players) would like to have in the game? Or is this impossible because we're so dependent on the korean version of the game?
Answer: We can request changes, however features that would turn the game too far from its original design may be rejected by the developers.
[GM]Valefor: Question: J3ff4ya: Will Game-Masters be introducing any more MMO's in the near future?
Answer: It's a definate possibility, we are always on the lookout for good games to publish.
[CL]Kimmie: Question: twemdaskar: What are some features you personally might want to see added?
Answer: The 2 mainly things would be guild bank and new skill sets!
GM Arwen: Question: twemdaskar: Could a US player play the europe cabal? It seems like a game worth trying to play
Answer: No, the ip block is organised by the developer to only allow european players
[GM]Valefor: Question: twemdaskar: It's not unheard of for an MMO to lose fanbase and users after a year or so, what plans do you have in place to prevent such, shall I say, Decay in Cabal?
Answer: The development team at ESTsoft have a full road map planned out with new content which will be developed. This will include more expansions like our current "Age of Man" update.
[CL]Kimmie: Question: .eZc ! hakuna: knowing that Cabal Online is p2p, will Cabal online have daily updates or anything of that nature?
Answer: There is mainly one good update each month, can be a BIG one like upcoming Age Of Man tomorrow, or some bug fixes and minor ameliorations. Of course if there is something to fix really fast, it will be dealt with :)
[CL]Valandil: Question: terriss: How is the surface world of Cabal online supposed to work? Is it a free-roam landscape or will we need to use portals to get to restricted areas?
Answer: There are already portals that you can use and there will be more in the future when new maps are built.
GM Arwen: Question: jrodkiller: Why is CABAL Online only for Euro players only?
Answer: Cabal is sold by licence to various hosts. The dev's are currently looking for hosts for other parts of the globe
[CL]Valandil: Question: Belzac: CLs and GAs, how would you describe the learning curve or CABAL?
Answer: Pretty easy to start with and offers more as soon as you get used to the gameplay, like combo's and crafing.
[GM]Valefor: Question: Crusnik_01: Why "CABAL"? Where does the name come from? And does it have any "higher meaning"? Or was it just something the developers "pulled out of the hat", and thought that it sounded "cool"?
Answer: A cabal is usually refered to as a group of people that try to control something in a secretive way. This is a key part of the story of Navereth and essentially where the name comes from.
[GM]Kru: Question: Sharp/Jimmy: What are "your" furture plans as a company? With so many new games comming out you may lose payers how will you keep them interested?
Answer: Cabal will be constantly updated to keep up the interesting of the players
(GA)InF3RNo: DtG: New players can easily get discouraged when starting a new mmorpg, does CABAL have a system in place to help them when they start out?
Answer: We, GAs and CLs are here to help new players, anyways there's a help system in game, you press "H" and you can read somethings. There's a forum in www.cabalonline.com to ask questions too.
[CL]Valandil: Question: DtG: New players can easily get discouraged when starting a new mmorpg, does CABAL have a system in place to help them when they start out?
Answer: Indeed there is a system as you can see here: GA means GameAdvisor. Those guys are normal players that are willing to help new players to get a start. Next to this we got a MentorSystem that can be accessed via the offical forum, so have a look : )
GM Arwen: Question: Pravilic: Besides the current modes of trasnportation(eg. Bikes) are you planning and other modes of movement?
Answer: There are astral bikes and astral hoverboards in Cabal
[GM]Valefor: Question: Crusnik_01: How big of an influence do Game-Masters have on ESTsoft? Do you have a dirrect connection to their developers, or do you have to "wait in line" in order to reach them? Like, if a _really_ big exploit would be discovered by the EU players, how soon can we expect a patch?
Answer: We have direct and daily contact with the team at ESTsoft, most things are dealt with via a liason, however in cases of emergency we have many contact. Major bugs are resolved as soon as possible and given the highest priority by the developers.
Kirai: Question: DtG: What sets Cabal apart from the other mmorpgs of its kind. Silkroad, Rappelz, and others all have the same basic gameplay, and they're free. Why should I decide to play Cabal
Answer: Several reasons. First of all Cabal is not only any Basic MMO for ya, the quests do actually have a storyline that you'll follow for the mostpart of the game. The dungeons aren't that time consuming even though they're challenging. When you're at lower level you'll enjoy the "cool-looking-skills" and at higher level Country versus Country wars, dungeon runs, just sitting back chatting with friendly people. Overall the friendly atmosphere.
Also if you're one of these "powergamers" you'll have alot of fun farming the "best" gear or just powerleveling your way to the top as it's not an easy task to accomplish. (Unless you're Rise)
Personally what hooked me up to Cabal is the enviroment you can run around in :-)
SwiftAssassin: Question: Belzac: CLs and GAs, how would you describe the learning curve or CABAL?
Answer: The learning I would say is not high at all, most ingame items and systems are described in an ingame help system but also GAs are ingame to help players with questions that arent answered in the Help file
(GA)InF3RNo: Question: DtG: The gameplay relies on combos, does lag have a drastic effect on the gameplay?
Answer: Not all game relies on combos, anyways the game barely lag.
[CL]Valandil: Question: Zerodin: What does it take to work for the Cabal Community? And is there a minimum age?
Answer: It is about the way you behave, help players inGame, post on the forum and soon. "Working" doesnt mean to get paid or receive free gametime when you are a GA or CL. This is a job you do because you want to HELP others : )
[GM]Valefor: Question: jrodkiller: What do you do about BOTTERS, players who do nothing and let a program level them up?
Answer: We work very closely with the community and also INCA Internet the developers of Game Guard. All malicious programs are tested and reported to the developers of GG and blocked as soon as possible. For example we have already implemented a block for the Logitech G15 Macro Keyboard.
GM Arwen: Question: Zerodin: What does it take to work for the Cabal Community? And is there a minimum age?
Answer: The minimum age is 15 years, this is the dev's reccommended age of a player. The Cabal community is brilliant to work in, we have a great community but we want YOU to join us to make it even better :P
Kirai: Question: twemdaskar: How does PvP work in CABAL? is it a open setting where the highest level reigns supreme? Or is it a consentual system?
Answer: One versus One a higher level is mostly stronger, but it all depends on your Sword/Magic rank aswell. There are also several ways to build up your character so it differs alot if you want to reign in Player versus Player or Player versus Enemy.
One versus Several is often a fight of numbers depending on the strength of the character.
[CL]Kimmie: Question: twemdaskar: How does PvP work in CABAL? is it a open setting where the highest level reigns supreme? Or is it a consentual system?
Answer: The level in PvP is secondary, the main thing is the skill level ! Someone lower level can beat higher with lower skill ranks. And then some classes dominates the duels but the fun is in the mass CvC where everybody has his own chance and your play style will be better than levels
[CL]Valandil: Question: Windyo: are there any plans to update the game music? because it's really nice but after some hours of gameplay it stars to be enerving...
Answer: Have you tried the feature of the inGame "JukeBox"? It works like a normal mediaplayer, you only need to put the music in the .oog-vorbis format to play it. There is a nice guide on the offi forum with a free tool for that.
(GA)InF3RNo: Question: terriss: What type of enemies/NPCs will we be seeing? The classics like: Skeletons, Kobolds, Goblins. Or will we see more of new and original enemies?
Answer: There's also robots in game, well, there's some skeletons too, but mecha-monsters and even some mammals. A really big quantity of monsters, I can say.
(GA)InF3RNo: Question: St(+)rck: Is there a monthly fee?
Answer: Monthly payment is 9,99€ aprox.
[GM]Valefor: Question: Crusnik_01: Are there any plans of making a public test server? Like in other games, where everyone that wants can have the possibility to help and debug/test an upcoming expansion or a big patch, and then report the bugs/errors they find.
Answer: This has been tried in the past both in Korea and the Euro version, however for the moment we will stay with a dedicated private test server which is used by invitation only.
This helps us in many way and causes less confussion and less chance of someone breaking their client installation.
Kirai: Question: Sharp/Jimmy: What is the game like for a new players? is it daunting? with just a tooltip and a quest infront of you like most MMO's or does Cabal start differently?
Answer: It's actually not as dull in the beginning. The first five or ten quests are for basic learning about the game then the story line starts off right away. Also we have a system for GA's to spend time every day to help newer players with problems they might have understanding the gameplay. Same with the forums are very active so you'll probably get an answer really quick if you posted there.
GM Arwen: Question: J3ff4ya: Arwen says at least 15? So how do you go about applying? Or maybe applying for the USA version? (If there is one)
Answer: apply in the normal way by going to www.cabalonline.com - there is no USA version yet
[GM]Valefor: Question: Wormhole-MP: Are you thinking of getting a publisher for the game so they can put it in retail stores, like City Of Heroes?
Answer: We have no plans for a retail box at the moment. This would bring un-needed cost to the players.
SwiftAssassin: Question: Sharp/Jimmy: What is the game like for a new players? is it daunting? with just a tooltip and a quest infront of you like most MMO's or does Cabal start differently?
Answer: The starting quests in cabal do help a new player get used to the basic parts of Cabal, But there also in an ingame help file which will describe and give info pretty much about everything ingame + the GAs are online for one 2 one help ;)
Kirai: Question: Sharp/Jimmy: Do the GM's have a set time they can help or tip new players for ? or will they spend as much time as needed to assist the player and get them into the game?
Answer: GA's answer questions everyday we currently have a Schelude for when GA's are availible for help. But mostly you can just message any GA and they'll help you out as much as possible.
[CL]Valandil: Question: terriss: It sounds like Cabal has some strange enemies and items (robots and astral cycles) is this game set in the future, or just in some alternate present/past?
Answer: CABAL is set in an alternative universe and you cannot compare it with an epoch. It combines the old martial-arts fighting with the modern techniques of the "core- technology".
(GA)InF3RNo: Question: Windyo: winning a PvP doesn't really give an advantage... are there any items, or skills, we could get by winning a lot of PvPs ?
Answer: There's no prizes yet for the duels, but you can duel for gambling honour or money in game (alz)
Kirai: Question: Wormhole-MP: Are you thinking of doing Community Events?
Answer: There are all the time, Guild PvP events, we had a Party Dungeon speedrun event earlier aswell.
Also not to give to much away there are players planning on hosting playermade events aswell +smile+
[GM]Valefor: Question: twemdaskar: Alright, one more thing, graphics! the look is great, but what computers can it run on? did you aim for hihg-end graphics and Gaming PC's only, or a wider range of people with less hihg-end grapichs cards/computers?
Answer: You can play CABAL Online on fairly basic system specifications, there is no need for the most bleeding edge technology.
[CL]Valandil: Question: Wormhole-MP: Are you thinking of doing Community Events?
Answer: We are doing community events every month in the respect of guild tournaments or the duel-league in the past. Currently we are thinking of new ones so stay tuned ; )
[GM]Valefor: Question: Sharp/Jimmy: Are GM's allowed to asssit anyone in questing or "ingame tips" or is that not allowed like in other MMO's ?
Answer: GM staff do not directly interact with the game or interfere with the day to day gameplay.
[CL]Kimmie: Question: DtG: Will there be world PvP, or PvP only servers in the future?
Answer: There are a few maps which are PVP zone. At level 95, you choose a nation , and on these maps if you see someone from the other country he is red to you and you can fight :)
Maps are : forgotten ruins, lakeside and Mutant Forest coming tomorrow (level 95++)
[CL]Valandil: Question: Zerodin: where to sing to work for the community to help other people?
Answer: The place of your choice to contact us the the official forum; ) There you will find information about the GMs, you can contact them or the GAs and see what the job is about and write your application.
SwiftAssassin: Question: Sharp/Jimmy: Are GM's allowed to asssit anyone in questing or "ingame tips" or is that not allowed like in other MMO's ?
Answer: The GMs arent allowed to help new players directly but ingame GAs can give tutoring to new players and wel also have a mentor system where by a GA can escort a new player round the game until there comfortable with the game and this service is available to players under 30, But GAs will help answer questions from any lvl of player
[GM]Valefor: Question: FirstFrag | Erwt: Is it secret to know, or can i ask it.. in wich program language is cabal written? How long did you take and with how many people?
Answer: We didn't actually develop the game, that was done by ESTsoft in Korea, we just publish in Europe
Kirai: Question: Wormhole-MP: If you do think of new events, will there be special items only available to winners of a community event?
Answer: Currently the greatest prize ingame has been an Astral Bike for the guild who won the event. These Astral Bikes are really really rare but not only availible for one person.
[CL]Valandil: Question: Zerodin: kimmie u was a connection between GM's and players how to get that "job"?
Answer: Kimmie and me are the Community Liaisons and both of us have been GAs for a long time. We been proving our attitude and the work was good enought for the GMs to give us such a position : )
GM Arwen: Question: holymaryy: when do we get new skills? and will there be a big gameguard update to make cabal more safe?what can european version players do to detect hackers/cheaters easier?
Answer: Our game guard protection is already the safest game to play agaionst hackers etc, proof of this is shown in the lack of private servers that every other major game has
[CL]Kimmie: Question: twemdaskar: Is CABAL an even playing experiance at any level? or will it become more of an experiance at higher levels? to the effect that, a player would level as fast as he could just to play the higher levels?
Answer: Low level is funny because there are some party-dungeons available. But the real fun starts after you choose a nation(level 95) and then you can enter the CountryVSCountry, harder party dungeons with hidden quests and secret ending ! More fun at higher level :)
(GA)InF3RNo: Question: Wormhole-MP: Will there be season maps like City of Heroes, in Christmas it all goes snowing, and on Easter theres all eggs around, ect.?
Answer: Already in Christmas, in Bloody Ice Map there was a really huge christmas tree
[CL]Valandil: Question: Wormhole-MP: Will there be season maps like City of Heroes, in Christmas it all goes snowing, and on Easter theres all eggs around, ect.?
Answer: At christmas we had a big tree in one of the maps, a special event was running so little Santa's were running around and lots wore antlers; ) There are lots of special events like that, NewYear even just finished.
Kirai: Question: Sharp/Jimmy: Community is ofcourse important to any MMO, so do you have any problems with forums and ingame, which puts players off Cabal or are the players nice, friendly and supportive to new commers ? Or even experienced people who need tip's and help?
Answer: There arent any really big problems in Cabal, some drama now and then but most people are very friendly and helpful.
[CL]Valandil: Question: chasser12: How do you see CABAL in like 2-3 years from now?Will we see an expansion like World Of Warcraft did with the Burning Crusade?
Answer: Cabal will be steady updated like you can see tomorrow with "The Age of Man". Hard to say how it will look like in 2 or 3 years but I think there will be a lot that changed.
[CL]Kimmie: Question: Zerodin: kimmie u was a connection between GM's and players how to get that "job"?
Answer: I have been playing since Beta and i have been a Game Advisor for a long time so i was offered that "job". Not really a job because i dont get paid or i dont get special advantages, just liking to help and its a good way to do so :)
[GM]Valefor: Question: twemdaskar: So, this game is basically a grind to level 95? what would make a player want to say other then that?
Answer: Thats not technically true, there is a large number of quests / dungeons / maps to explore before 95. However once you get to choose your allegiance the fun really does start as you see all out open warfare for world bosses.
[GM]Valefor: Question: DtG: Will the instance player-limit be increased to make battles seem more epic
Answer: There are no plans to increase the group limits at the moment.
SwiftAssassin: Question: jrodkiller: what will you do to reduce lag for those players suffering?is there a video setting that alows for "low" standerd computers?
Answer: There is ingame gfx settings which allow for lower spec computers to run the game easier
[GM]Valefor: Question: twemdaskar: So at level 95 the game simply expands for the player then? untill then, it's more around questing leveling and learning the system would you say?
Answer: Yes that is the best way to put it. The journey to level 95 is an action packed one that allows you to hone your skills and master the arts before the massive PvP starts.
(GA)InF3RNo: Question: terriss: Once a player reaches the infamous 95, is there some sort of celebration? Like a short cinematic of your character doing something or looking cool?
Answer: There isn't any cinematic, but at level 95, it's like the game start again, because you can go to new places in parties with your friends and I can say it's really fun to go in dungeons
[GM]Valefor: Question: DtG: Some might say CABAL is over zealous with its use of special effects, and it seems to take away from the gameplay and clutter up the screen. Is there a way you can lower the effects, or even remove the completely?
Answer: Special effects can be reduced from all > you only > none.
(GA)InF3RNo: Question: twemdaskar: Does your armor or gear make a large impact on PvP? or is it still mostly based on player skill?
Answer: Yes, when you have the right skills, it doesn't end that way. You must get nice armours and upgrade them with some "core items"
[CL]Kimmie: Question: DtG: Does CABAL have a death penalty? If so, can players delevel from dying too many times in a row?
Answer: there is a death penalty but it will only lower your hp and you have to gain experience to make it go. You cant delevel except failing dungeons.
[GM]Valefor: Question: Crusnik_01: You said in your announcement of Age of Man that it's one of several expansions to come to Cabal Online. How many, and how soon can we expect to see these other expansions/updates? (If any that is.)
Answer: The developers plan to release new content on a regular basis, we don't have many details at the moment. But rest assured the challenges of the new maps and dungeons will keep players busy until the next expansion. And thats without the fun of crafting new mithril items.
[CL]Kimmie: Question: DtG: Does CABAL have a death penalty? If so, can players delevel from dying too many times in a row?
Answer: you can loose experience from failing dungeons, but you cant delevel
GM Arwen: Question: jrodkiller: Will there be an Internation Open Beta for players of all countrys? Or will there be seperate versions for each country?
Answer: There will not be a Global cabal
[CL]Kimmie: Question: twemdaskar: You can delevel from playing dungeons? howmight that work out in gameplay? if I failed say, 5 dungeons, would I lose 5 levels?
Answer: corrected my answer :P
SwiftAssassin: Question: DtG: Does CABAL have a death penalty? If so, can players delevel from dying too many times in a row?
Answer: Yes the game does have a DP which only effects players of lvl 15 or higher and no you cant delevel from it but the amount of lvl experience u require will increase and stop at a certain limit, with which u need to get rid of the DP
[GM]Valefor: Question: DtG: CABAL seems only to have one or two mounts? Will there be other mounts in this Age of Man expansion?
Answer: There are currently 3 speeds, Astral Board, Astral Bike Blue, and Astral Bike RW3. There are no new ones planned at the moment.
(GA)InF3RNo: Question: twemdaskar: Okay, so level 95 is the epic level in CABAL, what happens AFTER level 95? would most people become bored, or still interested in playing an continuing all the way to the level cap?
Answer: As I've said before, the game becomes more and more interesnting when you reach this level. New zones, new weapons and armours at level 99, etc...
[GM]Valefor: Question: jrodkiller: Will CABAL eventualy lead to F2P like Silkroad, or will it stay P2P like WoW
Answer: We have no plans to change our business model at the moment.
GM Arwen: Question: Nitrius: Will ingame marriage be possible in the future? where two people can marriage, have some sort of ceremony and where both gives each other a ring?
Answer: The idea has gone to our dev's and we await their reply
Kirai: Question: Pravilic: When you compare Cabal to games like WoW or Everquest, what would you say that makes cabal completly unique?
Answer: World of Warcraft does require 40 people (or now 25 to do dungeon runs completely and get the best items) And it's really hard to like the 25 people required for a dungeon therefore you will not have as fun when playing this dungeon because you're not trusting everyone.
Cabal Online does have a partycap on 4 people which will give you the oppurtunity to know/play with the people you trust and/or like alot.
Also I have never encountered a thief or "ninja" in Cabal Online and no people that are as rude as many of the people I've met in World of Warcraft
[GM]Valefor: Question: DtG: Will CABAL have guild controllable maps, or sections in the future?
Answer: There are no plans for guild level maps at the moment, however there are plans to expand the Nation Vs Nation battle system although we are still waiting for more details on this.
GM Arwen: Question: J3ff4ya: Do you guys actually get to play the game yourself? ANd if so do you guys think any part of the game could be improved?
Answer: GM's don't play the game, but everyone from CL downwards does have playable chars
[CL]Kimmie: Question: Sharp/Jimmy: f i got the best armour and weapons ingame and had my best skills, would i be invincable or could someone come along and beat me? e.g. are there weaknesses in the classes no matter what level you are ?
Answer: Well classes matter on 1v1 PvP and some are better to solo than some others and once again there are tactics to win some duel in which you cant use potions as fade/dash. If you have good skills it cant be a pain for the opponent and you can defeat him. Level doesnt matter, skill ranks do ! and your own play skills aswell :)
(GA)InF3RNo: Question: Pravilic: What are some things to do in cabal besides Leveling and Farming?
Answer: Also there's a Crafting Items system and a Honour Rank system
It's hard to be the best crafting items, and you will have to gain honour to make your guild the first in the top list
Kirai: Question: Akatsuki: Will characters winning streaks, including PVP and dungeons, be recorded and shown?
Answer: Currently Top-Combos and Quickest Solo-Dungeon clears are recorded and shown on the website.
[GM]Valefor: Question: Crusnik_01: About Crafting - The current crafting system in Cabal is rather hard and unbalanced, and not proffitable at all for the crafters on "lower" levels (and I don't mean lvl 1). Basic crafting is pretty much useless, as it costs more to make potions, rather than just buying them from an NPC. The question is: Are there any plans to make crafting more attractable and more balanced, so that the crafter can actually gain something, and not just use millions on it without getting much in return?
Answer: The initial grind can be off putting at first. However the rewards are there and the effort is greatly rewarded.
Making your first Perfect Upgrade Core or the first Mithril Armor will take patience but will make you truely shine.
[GM]Valefor: Question: holymaryy: Will you add some "Ranks" ingame? like they have in other MMO's (eg. 9Dragons)
Answer: There are no plans to expand on this at the moment, however it may be looked at for future patches.
GM Arwen: Question: Akatsuki: Will characters winning streaks, including PVP and dungeons, be recorded and shown?
Answer: On our home page we record the top 100 players on each server, also the top 20 guilds and the fastest dungeons. we are always thinking of more features for players on our site
[CL]Kimmie: Question: DtG: Does the Honour Rank system require excessive time to excel, or is it based more on skill?
Answer: With quests you can gain honour points, and after level 90 you can use Honor plates to gain skill points : it will give you a quest you have to complete and reward will be honor points. Can make you level fast if you are lucky to find these plates and spend time doing these quests
SwiftAssassin: Question: DtG: Does the Honour Rank system require excessive time to excel, or is it based more on skill?
Answer: The honour is gained thru quest rewards at early lvls but at later lvls u get quests specifically for gaining honour and the reward is based on your honour lvl
[GM]Valefor: Question: Akatsuki: Following my last question, will they be rewarded for higher winning streaks with more than just mentioning their name on the site?
Answer: We are currently looking at running regular competitions based around the Combo Records and Dungeon Times.
[CL]Kimmie: Question: [Xfire] terriss: How customizeable is your appearance? Can you change the color and/or trim of armor and clothes? Or is it a standard color throughout?
Answer: You can choose your gender, face and hairstyle. Armor's colors are standards, each set has it own color, but more shiny the more upgraded they are :)
Kirai: Question: jrodkiller: Why should Euro players choose your product compaired to Euro WoW or Silkroad Online (Global)?
Answer: Because of the community totally.
World of Warcraft for me felt like a job after a while, and you want to spend your FREETIME in a game not work as soon as you're back ingame aswell.
There's no need for 11 hours of gaming everyday unless you want to be on the ABSOLUTE TOP, you can still be one of the best players/be in one of the best guilds by playing as many WoW players would call it Casual, also I'm in Cabal
[GM]Valefor: Question: Windyo: Speaking of dungeons, is there anyway to go back into a dungeon you've already done and finished ?
Answer: Quests dungeons are unavailable once you have completed the dungeon. However the other dungeons of the world are available through DT cards and other entry items, which are world drops.
SwiftAssassin: Question: Shady Steve: will you be putting in plans so guilds can join forces like in guild wars were they have factions?
Answer: Well the game does have 2 countries Capella and Procyon and its up to guilds to make sure there members join the right side , and once you have picked a side u can only see player names and chat of fellow members of the same country in special country v country maps
[GM]Valefor: Question: Shady Steve: will you be putting in plans so guilds can join forces like in guild wars were they have factions?
Answer: We have a faction system in place already, players can choose to align with Capella or Procyon
[CL]Valandil: Question: rodkiller: Are there levels to ride the bikes in the game? And if so what lvl, also how much would it cost?
Answer: There are quests for the license to use the bike and the board. The boards can be rent for 250k per weak and the bikes are a drop-only item unless you win one or buy it form a player
[GM]Valefor: Question: jrodkiller: Are there levels to ride the bikes in the game? And if so what lvl, also how much would it cost?
Answer: Astral Boards start at level 40, Astral Bikes are 80. However there are some rare boards that drop that do not require you pass your astral license.
[CL]Kimmie: Question: jrodkiller: Are there levels to ride the bikes in the game? And if so what lvl, also how much would it cost?
Answer: Astral board : you get he licence at level 40 and you can rent one for 200.000 alz each week or find one :P
Astral bikes (the 2 kinds) : you get the licence (ie summon skill) at level 85. To get one you have to find it or win a competition which offers it as reward :P
(GA)InF3RNo: Question: Akatsuki: Will there be trap maps, which requires the player to steer their character along the map slowly, a wrong step might have a trap triggered?
Answer: There's some traps in some dungeons that make a lot of monster appear
Kirai: Question: DtG: In PvP, if a player leaves during a fight is that player punished?
Answer: In duels it will say that he has lost the duel.
In "Open PvP" he will just be counted as he escaped :)
SwiftAssassin: Question: jrodkiller: Are there levels to ride the bikes in the game? And if so what lvl, also how much would it cost?
Answer: Ingame u acquire a license to ride bikes at lvl 85, its then uup to u to find a bike card from a monster and then u can use it. But there is alow lvl transport in the form of hoverboards which the license is available at lvl 40 and the boards are rentable from npcs
Kirai: Question: oSK xg3mn|: is it going to take a long time to reach the maximum level such as WoW?
Answer: WAY longer :-)
[Xfire] Chatteox: Ok, that concludes the chat with Cabal Online and Game-Masters.com! Thank You to our special guest and thanks everyone for participiating. Now onto the prizes! If you are one of the winners PM me for instructions on how to claim your prize!
GM Arwen: Thanks for all your questions, see you in CABAL! Bye for now :)
Kirai: Ciao! If I see you in cabal tell me you where here and i'll give you a cookie + hug you!
[GM]Valefor: Thank you all for your questions, I hope to see you all in Cabal. Have a great evening.
[CL]Valandil: Was a pleasure to answer you questions and I hope you enjoyed this chat. cYa inGame and on the forum ; ) Greeeeetingz
SwiftAssassin: Cya folks, hope weve answered all your questions and hope to see u ingame soon :)
[Xfire] Chatteox: First 5 winners of Cabal Game Disks
[Xfire] Chatteox: 1. Sharp/Jimmy
[Xfire] Chatteox: 2. Chasser12
[Xfire] Chatteox: 3. Twemdaskar
[Xfire] Chatteox: 4. Terriss
[Xfire] Chatteox: 5. J3ff4ya
[Xfire] Chatteox: Second! One Month Free Play of Cabal Online
[Xfire] Chatteox: 1. Belzac
[Xfire] Chatteox: 2. JrodKiller
[Xfire] Chatteox: 3. Akatsuki
[Xfire] Chatteox: 4. Zerodin
[Xfire] Chatteox: 5. Pavilic
[Xfire] Chatteox: err. 5. Pravilic
[Xfire] Chatteox: Lastly But not least 5 winners will get to use an Ultra Rare Blue Astral Board in Cabal Online for One Month.
[Xfire] Chatteox: 1. Windyo
[Xfire] Chatteox: 2. St(+)rck
[Xfire] Chatteox: 3. Crusnik_01
[Xfire] Chatteox: 4. DtG
[Xfire] Chatteox: 5. Wormhole-MP
[Xfire] Chatteox: Thanks again Everyone for Stopping By!
GM Arwen: Well done winners :)
[CL]Kimmie: See you
(GA)InF3RNo: Well, good night all