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X3: Reunion 1.3 - 1.4 Update
X3: Reunion 1.3 - 1.4 Update
X3: Reunion 1.3 - 1.4 Update
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This is the 1.3 to 1.4 update for X3: Reunion.

X3: Reunion 1.4 changes:

Additional functionality:

- Tug Laser allows M6/TL class ships to move stations using a tractor beam
- New commands for automated mobile mining are available through the Special Command Software (note that an Ore Collector must be installed!)
- New option to have ships contact you once they have completed their current command

Fixes:

- Freeze caused by story mission fixed
- Freeze caused by Trade Command Software MK3 fixed
- Performance in sectors that are highly populated with asteroids has been greatly improved (Ore Belt, Savage Spur)
- Using Alt+Tab in fullscreen mode has been fixed
- Crashes related to certain video codecs have been resolved
- Trade Command Software MK3 energy supply fixed
- An issue with orphaned menus being left open when changing targets has been corrected.
- Factory in Bala Gi's Joy is rebuilt
- Black screen when leaving a sector fixed
- Jump drive functionality after buying Kha'ak specifications restored
- Xenon ships no longer spawn in Teladi shipyards
- Yaki pilots without face/voice fixed
- Motionless Kha'ak clusters fixed
- Usage of video and audio codecs optimised to fix various problems
- Shockwave Generator and Mass Driver weapons have been optimised to reduce their impact on game performance
- Cockpit positions for turrets corrected
- Lighting of custom geometry (e.g. cockpit mod) fixed
- Terran ships no longer pursue the player through the whole universe after he jumped out of the sector
- Newly built Xenon M2 ships are properly equipped with shields
- Uncontrolled spawning of large amounts of Yaki ships in certain sectors has been fixed. (note that it may take a few minutes after loading a savegame until the numbers are back to normal)
- Many other minor problems resolved

New options in Graphics Settings dialog:

- "More Dynamic Light Sources", if disabled the number of dynamic light sources will be released (per pixel light is still rendered); disabling this will have a slightly positive effect on game performance
- "Ship Colour Variations", if disabled ship colours will not be shifted; disabling this will have a slightly positive effect on game performance
- "Disable Vertex Size Optimisation", enabling this option will fix the "black triangle" bug some users have reported since 1.3 – see picture.
Please note that this issue only occurs on newer ATI cards with certain driver versions. ATI has found the problem and it should be fixed in future driver versions. Please check if you still need to disable this option after you update your drivers so you can take advantage of the optimisation.

General:

- Adjusted collision avoidance of gates and small asteroids
- Number of Xenon ships roaming the universe has been reduced
- Amount of civilian ships has been rebalanced
- If a hired TL freighter is destroyed an entry in your logbook will be created
- New military ships have better scanners
- M6 class ships have better energy generators
- GameTips are now sent as incoming messages instead of popup windows
- Kha'ak destroyers only appear after a minimum game time in sectors with player-owned stations

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