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Spellforce 2: Shadow Wars 1.01 Patch
Spellforce 2: Shadow Wars 1.01 Patch
Spellforce 2: Shadow Wars 1.01 Patch Spellforce 2: Shadow Wars 1.01 Patch
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Spellforce 2: Shadow Wars 1.01 Patch Bildschirmaufnahme
Spellforce 2: Shadow Wars 1.01 Patch Bildschirmaufnahme
This is the 1.01 patch for Spellforce 2: Shadow Wars Starforce DVD (Euro).

The following issues have been addressed in the 1.01 patch:

-Rebalancing of the difficulty level for some Free Game Maps.
-Problems with auto detection of some NVidia FX graphic cards resolved.
-Occasional Desync. problems in multiplayer have been resolved.
-After finishing the campaign the player can now continue to play and journey stones are active again.
-AI improvements for skirmish and free game mode.
-Lip sync problems fixed (sentences will not be cut off).
-Animation glitches in multi player resolved.
-Errors in Morca Dialogue resolved.
-Chat messages are now colour coded by team colour.
-In the free game start screen only the maps appropriate for the avatar level are highlighted. You can still choose the greyed out maps if you want more or less of a challenge.
-Several localization bugs fixed.
-After loading a save game buildings are now sinking into the ground again slowly and not just vanishing.
-Sometimes spell effects would be displayed on a unit beyond the duration. This has been corrected.
-Overly long avatar names could cause crashes in free game and multiplayer. Avatar names are now limited.
-Random Access Violation Errors appearing have now been fixed.
-When changing to the main menu or changing a map game would crash in rare cases. This has been fixed.
-An Access Violation could appear when two characters where casting “Riposte“ and met in melee. This has been fixed.
-After winning an internet game an Access Violation Error sometimes appeared. This has been resolved.
-Unhandled Exception Errors could appear when special combinations of defensive and offensive spells on several units interacted and the unit died during that time. This has been resolved.
-The boss enemy will now no longer appear when saving and loading after the final Cutscene.
-The Moon now has proper reflections on the water.

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