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Call of Duty: World at War 1.4 Update (Worldwide)
Call of Duty: World at War 1.4 Update (Worldwide)
Call of Duty: World at War 1.4 Update (Worldwide)
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This is the 1.3 to 1.4 update for Call of Duty: World at War (Worldwide, except Germany).

1.4 Patch Notes:

*3 new Multiplayer maps: Knee Deep, Nightfire, Station!
*Nazi Zombies map with more weapons, Perks-a-Cola machines, and electroshock defenses: Verrückt!
*Improved spawning logic.
*Auto balancing improvements. Players are no longer auto balanced while completing objectives.
*Mods: IWD’s can be placed in the usermaps folder.
*Mods: Hold Breath / Sprint functions as intended.
*Mods: MissingAssets.csv is generated when maps are run with developer set to 1.
*Fixed lag caused by shooting at tanks.
*All rifle grenades fired during the first 15 seconds of Search & Destroy will be duds.
*Players who equip a Bouncing Betty and melee teammates in Hardcore game modes are now credited with a team kill penalty.
*Players are now deducted 200 points for team killing the bomb planter/defuser in Hardcore Search & Destroy.
*Martyrdom no longer causes direct impact deaths in Hardcore modes.
*“Bayonet jumping” has been disabled.

Also available is the 1.4 (German) update.

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