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Dawn of Magic
Details
 
Dawn of Magic
Overview
An immortal named Modo has been sent to live a full mortal life on earth as punishment for his crimes in the Absolute, the realm of the afterlife. Angered by this humiliation, the mortal Modo is determined to not only reclaim all his previous power, but gain enough strength to destroy the Earth once and for all, so that he may never be punished in such a base way again. As the story’s hero, the player must stop Modo’s heinous plans and ultimately destroy him, or aid Modo in his quest to annihilate the Earth...

The Absolute is a place greater and grander than the most fantastical dream. It is a place incomprehensible to mortals, as all earthly desires are discarded along with the flesh. Filled with beauty and thought, the denizens of the Absolute have unlimited ability to do any wondrous thing they conceive of, usually for the purpose of harmony and further enlightenment. Nevertheless, there are still rules of conduct that must be followed.

Modo was a long-time resident of the Absolute, last being on Earth over a thousand years ago. Even though his memories of that time were long gone, there was one earthly desire that he could not seem to rid himself of – the desire for power. Working collectively was quite common in the Absolute, but Modo took this too far, frequently draining his companions of their strength to further his own goals. The other denizens of the Absolute soon decided that Modo was intolerable while under this mortal affliction, and a tribunal was called.

It was decided at the tribunal that Modo must be punished, and his punishment was death. In Absolute terms, this meant being born again on Earth, living a full mortal life and dying naturally after 100 years of life. He would however retain all his memories, as further punishment. While on Earth, he would not be able to use any Absolute magic, nor would he be able to die by any unnatural means. Modo was stuck in a dreary mortal world for the next one hundred years.

40 years on Earth have gone by since the tribunal’s judgment was passed down. But those on the tribunal sadly underestimated Modo. After a mere 40 years, Modo has acquired much knowledge and skill of mortal magic. With this magic, he has but one plan; to destroy the Earth, his prison, so he can never be sent there again. Then he will exist as he chooses, forever in the Absolute, under no one’s direction but his own. Modo has already discovered a spell to do this, but lacks several necessary components. It seems he will need some help to accomplish his task.
Xfire Classification
Dawn of Magic > Dawn of Magic Product Type: Main Title
Details
Genres: Role-Playing
Release Date: 2007-10-23
Developer: 1C:Maddox Games
Publisher: Atari
ESRB: Mature
Official Website

System Requirements

Microsoft Windows 2000/XP operating system
Pentium-4 1.6 Ghz or Athlon XP+ 1800 CPU (SSE support required)
512 Mb RAM
1.5 Gb free HDD space to install the game and 0.5 Gb free space to keep the saved games
64 MB video board with vertex and pixel shaders 1.1 support (for example
GeForce3 or Radeon 8500
for example)
DirectX 9.0c (distributed on the game CD)
4-speed CD-ROM drive